Diablo Hero 死了就灵了 (帅气的猪#5727)

Access to BattleNet profil

11/2/2018 11:07 PM


Hero - Cn SoftCore Necromancer

Attack speed
Crit chance
21.0 %
Crit damage
All resist

Kanai's Cube

Name Power
Reilena's Shadowhook Kanai
Corpsewhisper Pauldrons Kanai
Obsidian Ring of the Zodiac Kanai


Type Name  
Helmet Pestilence Mask Head
Amulet The Traveler's Pledge Neck
Torso Pestilence Robe Torso
Shoulders Pestilence Defense Shoulders
Leggings Pestilence Incantations Legs
Belt Goldwrap Waist
Gloves Pestilence Gloves Hands
Bracers Warzechian Armguards Bracers
Boots Pestilence Battle Boots Feet
Left finger Avarice Band LeftFinger
Rift finger The Compass Rose RightFinger
Main hand In-geom MainHand
Off hand Lost Time OffHand


Cooldown: 45 seconds Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses. Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.

Flesh Golem

Active: Command the Golem to the targeted location where it collapses into a pile of 8 corpses.
Cooldown: 120 seconds All corpse skills can be used at will for 10 seconds.

Frozen Lands

Enemies in the Land of the Dead are periodically frozen.
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.


Corpse Lance has a 20% chance to ricochet to one additional target. Corpse Lance's damage turns into Poison.
Cost: 5% Health Cooldown: 5 seconds Shed your mortal flesh and reappear up to 50 yards away.


Leaves a corpse at your original location when used.
Consume corpses within 60 yards to restore 10 Essence per corpse.


Each corpse consumed also restores 3% health.
Cost: 50 Essence Active: Command your skeletal minions to attack the target and increase their damage against it by 50%. Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.


Reduces the active Essence cost to 25.
Consuming a corpse increases your movement speed by 3% for 5 seconds. This effect can stack up to 10 times.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
Increase armor by 100%, reduced by 10% for each active minion.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.


Rift Solo

Rank Level Duration Date
16 116 14:30.066 10/30/2018 1:10:29 AM
12 113 12:21.350 10/21/2018 10:51:13 AM
79 108 08:16.049 10/21/2018 4:24:04 AM
238 105 14:02.983 9/28/2018 10:31:12 AM

Rift 3 Players

Rank Level Duration Date
10 130 13:30.933 11/6/2018 4:11:41 AM

Rift 4 Players

Rank Level Duration Date
101 140 13:52.600 10/25/2018 1:06:58 PM
121 138 14:10.883 10/13/2018 12:01:15 PM