Diablo Hero 不死小南京 (鄢黔伟#5660)

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4/17/2018 7:55 PM

Synchronise

Hero - Cn HardCore Monk

Level
70
Paragon
3053
Dexterity
5368.00
Damage
1,794,930
Attack speed
1.81
Crit chance
41.0 %
Crit damage
Vitality
6004.00
Toughness
40,650,400
All resist
Armor

Kanai's Cube

Name Power
Incense Torch of the Grand Temple Kanai
Cindercoat Kanai

Equipment

Type Name  
Helmet Tzo Krin's Gaze Head
Amulet Hellfire Amulet Neck
Torso Inna's Vast Expanse Torso
Shoulders Pauldrons of the Skeleton King Shoulders
Leggings Inna's Temperance Legs
Belt Inna's Favor Waist
Gloves Inna's Hold Hands
Bracers Pinto's Pride Bracers
Boots Inna's Sandals Feet
Left finger Obsidian Ring of the Zodiac LeftFinger
Rift finger Stone of Jordan RightFinger
Main hand In-geom MainHand
Off hand Kyoshiro's Blade OffHand

Skills

Cooldown: 30 seconds Active: Your mystic ally has its damage increased by 50% for 10 seconds. Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.

Air Ally

Active: You gain 100 Spirit. Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 4.
Cost: 75 Spirit Focus a wave of light that crushes enemies for 835% weapon damage as Holy.

Explosive Light

Release bursts of energy that deal 830% weapon damage as Fire to nearby enemies.
Cooldown: 60 seconds Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.

Desert Shroud

Infuse yourself with sand, reducing damage taken by 50%.
Cost: 1 Charge Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical. You gain a charge every 8 seconds and can have up to 2 charges stored at a time.

Blinding Speed

Gain 40% increased chance to Dodge for 4 seconds after using Dashing Strike. Dashing Strike's damage turns into Cold.
Cooldown: 16 seconds You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects. This ability does not start its cooldown until after its effects expire.

Ascension

Increase the duration of Serenity to 4 seconds.
Cost: 50 Spirit Active: You and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds. Passive: You and your allies within 60 yards gain 20% increased resistance to all elements. Only one Mantra may be active at a time.

Agility

Passive: Mantra of Salvation also increases Dodge Chance by 35%.
Dealing damage to enemies above 75% Life increases your attack speed by 30% for 4 seconds.
40% of your single elemental resistances from items instead increases your resistance to all elements.
When receiving fatal damage, you instead restore 35% Life and 35% Spirit and are immune to damage and control impairing effects for 2 seconds. This effect may occur once every 60 seconds.
Reduce all cooldowns by 20%.

History

Rift Solo

Rank Level Duration Date
3 109 12:16.516 1/22/2018 6:45:38 AM