Diablo Hero 阿陌 (阿陌丶#5207)

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6/24/2018 4:48 AM

Synchronise

Hero - Cn SoftCore Wizard

Level
70
Paragon
4623
Intelligence
18012.00
Damage
6,514,790
Attack speed
1.40
Crit chance
54.0 %
Crit damage
Vitality
4701.00
Toughness
33,795,600
All resist
Armor

Kanai's Cube

Name Power
The Grand Vizier Kanai
Nilfur's Boast Kanai
Halo of Karini Kanai

Equipment

Type Name  
Helmet Firebird's Plume Head
Amulet The Traveler's Pledge Neck
Torso Firebird's Breast Torso
Shoulders Firebird's Pinions Shoulders
Leggings Firebird's Down Legs
Belt The Shame of Delsere Waist
Gloves Firebird's Talons Hands
Bracers Strongarm Bracers Bracers
Boots Firebird's Tarsi Feet
Left finger Convention of Elements LeftFinger
Rift finger The Compass Rose RightFinger
Main hand Deathwish MainHand
Off hand Etched Sigil OffHand

Skills

This is a Signature spell. Signature spells are free to cast. Lightning arcs from your fingertips, dealing 138% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.

Forked Lightning

Critical Hits release 4 charged bolts in random directions, dealing 44% weapon damage as Fire to any enemies hit.
Cost: 18 Arcane Power Channel a beam of pure energy, dealing 390% weapon damage as Arcane. Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.

Convergence

Increase the width of the beam allowing it to hit more enemies. Disintegrate's damage turns into Fire.
Cost: 40 Arcane Power Summon an immense Meteor that plummets from the sky, crashing into enemies for 740% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 235% weapon damage as Fire over 3 seconds.

Star Pact

Expend all remaining Arcane Power. Each point of extra Arcane Power spent increases the impact damage of Meteor by 20% weapon damage as Arcane.
Cost: 25 Arcane Power Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes. Only one Armor may be active at a time.

Shocking Aspect

Critical Hits have a chance to electrocute a nearby enemy for 425% weapon damage as Lightning.
Cost: 25 Arcane Power Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.

Arcane Attunement

Each enemy hit increases the damage of your next Arcane spell by 4%.
Cost: 20 Arcane Power Cooldown: 12 seconds Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.

Spellsteal

Enemies hit by Black Hole deal 10% reduced damage for 5 seconds. Each enemy hit by Black Hole grants you 3% increased damage for 5 seconds.
You deal 30% additional damage to enemies within 15 yards.
Increase your maximum Arcane Power by 20 and Arcane Power regeneration by 2.5 per second.
Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times. Elemental damage from your weapon contributes to Elemental Exposure.
When you cast a Signature spell, you gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 60% additional damage. The following skills are Signature spells: Magic Missile Shock Pulse Spectral Blade Electrocute

History

Rift Solo

Rank Level Duration Date
1 123 14:29.983 5/5/2018 10:30:42 AM

Rift 4 Players

Rank Level Duration Date
1 147 13:04.416 5/25/2018 12:32:53 PM
5 146 13:28.633 5/21/2018 5:16:59 PM