Diablo Hero Asha (Asharita#2900)

Access to BattleNet profil

1/10/2019 2:11 AM


Hero - Eu HardCore Necromancer

Attack speed
Crit chance
45.0 %
Crit damage
All resist

Kanai's Cube

Name Power
In-geom Kanai
Tasker and Theo Kanai
Avarice Band Kanai


Type Name  
Helmet Rathma's Skull Helm Head
Amulet Eye of Etlich Neck
Shoulders Rathma's Spikes Shoulders
Belt Goldwrap Waist
Gloves Rathma's Macabre Vambraces Hands
Bracers Nemesis Bracers Bracers
Left finger Circle of Nailuj's Evol LeftFinger
Rift finger Krysbin's Sentence RightFinger
Main hand Scythe of the Cycle MainHand
Off hand Lost Time OffHand


Generate: 24 Essence Summon bone spikes from the ground dealing 150% weapon damage as Physical per second.

Sudden Impact

Bone spikes stun enemies for 1 second.
Cost: 40 Essence Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.


Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.
Consume corpses within 60 yards to restore 10 Essence per corpse.

Devouring Aura

Becomes an aura that consumes all corpses within 15 yards to restore 11 Essence per corpse. The range of this effect is increased by 50% of your gold pickup radius.
Cost: 5% Health Cooldown: 5 seconds Shed your mortal flesh and reappear up to 50 yards away.


Increases your armor by 100% for 2 seconds after casting.
Cooldown: 10 seconds Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.


Enemies hit are also stunned for 2 seconds. Bone Armor's damage is turned into Poison.
Cooldown: 120 seconds All corpse skills can be used at will for 10 seconds.

Frozen Lands

Enemies in the Land of the Dead are periodically frozen.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
While using a scythe, gain 2% Essence and Life per kill.
Increase the duration of your Skeletal Mage and Revive minions by 25%.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.


Rift Solo

Rank Level Duration Date
4 113 13:23.550 1/30/2018 9:25:00 AM

Rift 2 Players

Rank Level Duration Date
4 122 12:53.700 6/10/2018 1:04:14 PM
3 118 13:46.133 1/11/2018 8:51:53 PM
1 117 13:56.800 1/10/2018 9:11:32 PM

Rift 3 Players

Rank Level Duration Date
11 120 11:43.966 1/28/2018 5:02:03 PM