Diablo Hero Necka (Dzejn#2116)

Access to BattleNet profil

9/20/2018 4:19 PM

Synchronise

Hero - Eu HardCore Necromancer

Level
70
Paragon
4171
Strength
8598.00
Damage
22,768
Attack speed
2.02
Crit chance
0.0 %
Crit damage
Vitality
7845.00
Toughness
214,214,000
All resist
Armor

Kanai's Cube

Name Power
Ahavarion, Spear of Lycander Kanai
Strongarm Bracers Kanai
Lornelle's Sunstone Kanai

Equipment

Type Name  
Helmet Leoric's Crown Head
Amulet Halcyon's Ascent Neck
Torso Aquila Cuirass Torso
Shoulders Pestilence Defense Shoulders
Leggings Captain Crimson's Thrust Legs
Belt Vigilante Belt Waist
Gloves Pestilence Gloves Hands
Bracers Nemesis Bracers Bracers
Boots Captain Crimson's Waders Feet
Left finger Obsidian Ring of the Zodiac LeftFinger
Rift finger Oculus Ring RightFinger
Main hand Pig Sticker MainHand
Off hand Stormshield OffHand

Skills

Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.

Brittle Touch

Enemies become brittle increasing their chance to be crit by 5% for 5 seconds each time they are hit with Corpse Lance. Corpse Lance's damage turns into Cold.
Cost: 10 Essence A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.

Early Grave

Triggers at 18% life but costs 10% of your life.
Cooldown: 120 seconds All corpse skills can be used at will for 10 seconds.

Frozen Lands

Enemies in the Land of the Dead are periodically frozen.
Cost: 20 Essence Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.

Crystallization

Each enemy hit has their attack speed reduced by 20% and your attack speed is increased by 3% for 3 seconds stacking up to 10 times. Bone Spear's damage turns into Cold.
Consume corpses within 60 yards to restore 10 Essence per corpse.

Satiated

Increases maximum life by 2% for 2 seconds for each corpse devoured.
Cost: 5% Health Cooldown: 5 seconds Shed your mortal flesh and reappear up to 50 yards away.

Potency

Increases your armor by 100% for 2 seconds after casting.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
Increase armor by 100%, reduced by 10% for each active minion.
Consuming a corpse has a chance to spawn a health globe.

History

Rift 2 Players

Rank Level Duration Date
1 119 14:08.500 1/15/2018 12:27:39 AM

Rift 3 Players

Rank Level Duration Date
8 121 10:38.950 1/13/2018 9:15:21 PM