Diablo Hero zBuzna (Dzejn#2116)

Access to BattleNet profil

11/7/2018 9:35 PM


Hero - Eu HardCore Necromancer

Attack speed
Crit chance
6.0 %
Crit damage
All resist

Kanai's Cube

Name Power
Ahavarion, Spear of Lycander Kanai
Gloves of Worship Kanai
Lornelle's Sunstone Kanai


Type Name  
Helmet Leoric's Crown Head
Amulet Halcyon's Ascent Neck
Torso Aquila Cuirass Torso
Shoulders Pestilence Defense Shoulders
Leggings Captain Crimson's Thrust Legs
Belt Vigilante Belt Waist
Gloves Pestilence Gloves Hands
Bracers Strongarm Bracers Bracers
Boots Captain Crimson's Waders Feet
Left finger Obsidian Ring of the Zodiac LeftFinger
Rift finger Oculus Ring RightFinger
Main hand In-geom MainHand
Off hand Stormshield OffHand


Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.

Brittle Touch

Enemies become brittle increasing their chance to be crit by 5% for 5 seconds each time they are hit with Corpse Lance. Corpse Lance's damage turns into Cold.
Cost: 10 Essence A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.

Early Grave

Triggers at 18% life but costs 10% of your life.
Cooldown: 120 seconds All corpse skills can be used at will for 10 seconds.

Frozen Lands

Enemies in the Land of the Dead are periodically frozen.
Cost: 20 Essence Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.


Each enemy hit has their attack speed reduced by 20% and your attack speed is increased by 3% for 3 seconds stacking up to 10 times. Bone Spear's damage turns into Cold.
Consume corpses within 60 yards to restore 10 Essence per corpse.


Increases maximum life by 2% for 2 seconds for each corpse devoured.
Cost: 5% Health Cooldown: 5 seconds Shed your mortal flesh and reappear up to 50 yards away.


Provides an additional charge but doubles the health cost.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
Increase armor by 100%, reduced by 10% for each active minion.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
Consuming a corpse has a chance to spawn a health globe.


Rift 2 Players

Rank Level Duration Date
5 120 11:53.449 3/31/2018 1:01:14 AM
1 118 12:03.316 3/24/2018 8:33:09 PM
1 116 13:37.883 3/16/2018 1:48:19 AM
3 112 10:14.100 3/7/2018 1:53:08 AM

Rift 3 Players

Rank Level Duration Date
1 112 07:01.366 3/7/2018 1:20:16 AM

Rift 4 Players

Rank Level Duration Date
10 114 10:35.183 3/1/2018 8:40:19 PM