Diablo Hero 站不住 (Excuse#51934)

Access to BattleNet profil

11/2/2018 10:59 PM

Synchronise

Hero - Cn HardCore Monk

Level
70
Paragon
2829
Dexterity
8897.00
Damage
2,762,580
Attack speed
1.71
Crit chance
39.0 %
Crit damage
Vitality
4098.00
Toughness
16,337,400
All resist
Armor

Kanai's Cube

Name Power
Incense Torch of the Grand Temple Kanai
Nemesis Bracers Kanai

Equipment

Type Name  
Helmet Tzo Krin's Gaze Head
Amulet Sunwuko's Shines Neck
Torso Sunwuko's Soul Torso
Shoulders Sunwuko's Balance Shoulders
Leggings Sunwuko's Leggings Legs
Belt Goldwrap Waist
Gloves Sunwuko's Paws Hands
Bracers Pinto's Pride Bracers
Boots The Crudest Boots Feet
Left finger Obsidian Ring of the Zodiac LeftFinger
Rift finger Avarice Band RightFinger
Main hand Vengeful Wind MainHand
Off hand In-geom OffHand

Skills

Cooldown: 30 seconds Active: Your mystic ally has its damage increased by 50% for 10 seconds. Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.

Air Ally

Active: You gain 100 Spirit. Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 4.
Cost: 1 Charge Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical. You gain a charge every 8 seconds and can have up to 2 charges stored at a time.

Way of the Falling Star

Gain 20% increased movement speed for 4 seconds after using Dashing Strike. Dashing Strike's damage turns into Holy.
Cost: 75 Spirit Focus a wave of light that crushes enemies for 835% weapon damage as Holy.

Explosive Light

Release bursts of energy that deal 830% weapon damage as Fire to nearby enemies.
Cooldown: 16 seconds You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects. This ability does not start its cooldown until after its effects expire.

Ascension

Increase the duration of Serenity to 4 seconds.
Cooldown: 60 seconds Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.

Insight

Increases the bonus Spirit regeneration from Epiphany to 45.
Cost: 75 Spirit Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.

Inner Storm

As long as your vortex is at 3 or more stacks, you gain 8 Spirit per second. Sweeping Wind's damage turns into Holy.
When receiving fatal damage, you instead restore 35% Life and 35% Spirit and are immune to damage and control impairing effects for 2 seconds. This effect may occur once every 60 seconds.
Dealing damage to enemies above 75% Life increases your attack speed by 30% for 4 seconds.
Reduce all cooldowns by 20%.
Moving 25 yards increases your damage by 20% for 6 seconds.

History

Rift Solo

Rank Level Duration Date
2 110 14:36.883 11/16/2018 3:34:16 AM
1 109 14:07.016 11/9/2018 4:33:30 AM
1 108 14:38.850 11/7/2018 8:34:23 AM
1 106 14:00.166 11/2/2018 12:07:13 PM