Diablo Hero 複始 (beatshooter#1678)

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7/7/2016 9:07 AM

Hero - Kr HardCore Demon Hunter

Level
70
Paragon
810
Dexterity
8561
Damage
1,079,040
Attack speed
1.10
Crit chance
54.0 %
Crit damage
419.0 %
Cold damage
37 %
Elites damage
29.0 %
Vitality
5117
Toughness
18,403,400
All resist
295
Armor

Kanai's Cube

None

Equipment

Type Name  
Helmet Pride's Fall Head
Torso Marauder's Carapace Torso
Boots Marauder's Treads Feet
Gloves Marauder's Gloves Hands
Shoulders Marauder's Spines Shoulders
Leggings Marauder's Encasement Legs
Bracers Reaper's Wraps Bracers
Main hand Arcane Barb MainHand
Off hand Bombardier's Rucksack OffHand
Belt Saffron Wrap Waist
Rift finger Ring of Royal Grandeur RightFinger
Left finger Stone of Jordan LeftFinger
Amulet Hellfire Amulet Neck

Skills

Generate: 4 Hatred Shoot a spread of bolts that hits the primary enemy for 200% weapon damage and two additional enemies for 100% weapon damage. If an enemy is in front of you at close range, you will backflip away 5 yards.

Focus

Instead of backflipping, increase Hatred generated to 7. Evasive Fire's damage turns into Cold.
Cost: 20 Hatred Summon a turret that fires at nearby enemies for 280% weapon damage. Lasts 30 seconds. You may have 2 turrets active at a time. You gain a charge every 8 seconds and can have up to 2 charges stored at a time.

Polar Station

The turret Chills all nearby enemies within 16 yards, Slowing their movement speed by 60%.
Cost: 8 Discipline Tumble acrobatically 35 yards.

Tumble

After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Cooldown: 45 seconds Instantly restore 30 Discipline.

Punishment

Restore 75 Hatred. Preparation has a 20 second cooldown.
Cost: 40 Hatred Fire a cluster arrow that explodes for 650% weapon damage as Fire into a series of 4 additional grenades that each explode for 250% weapon damage as Fire.

Maelstrom

Instead of releasing grenades, release up to 3 rockets at nearby enemies that each deal 450% weapon damage as Cold. You gain 2% Life per enemy hit.
Cost: 3 Discipline Mark an enemy. The marked enemy takes 20% additional damage for the next 30 seconds.
Increase the duration of your Caltrops, Marked for Death, Spike Trap, and Sentry by 100%. Increase the maximum number and charges of Sentries to 3 and number of Spike Traps to 6.
Increase damage against Slowed or Chilled enemies by 20%.
Whenever you use Vault, Shadow Power, Smoke Screen, or backflip with Evasive Fire you gain 60% movement speed for 2 seconds.
Increase damage of rockets by 100%. In addition, you have a 20% chance to fire a homing rocket for 150% weapon damage when you attack.

History

Rift Solo

Rank Level Duration Date
1 48 12:48.349 2/3/2015 12:20:45 PM