Diablo Hero haechal (haechal#1703)

Access to BattleNet profil

10/3/2017 7:30 AM

Synchronise

Hero - Kr SoftCore Necromancer

Level
70
Paragon
3136
Intelligence
12397
Damage
378
Attack speed
1.00
Crit chance
5.0 %
Crit damage
150.0 %
Vitality
147
Toughness
104,073
All resist
Armor

Kanai's Cube

None

Equipment

None

Skills

Cost: 25% Health Cooldown: 120 seconds Create a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.

Reservoir

Your maximum essence is increased by 100% while your Simulacrum is active.
Cost: 40 Essence Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 2 seconds.

Singularity

Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.
Consume corpses within 60 yards to restore 10 Essence per corpse.

Devouring Aura

Becomes an aura that consumes all corpses within 15 yards to restore 11 Essence per corpse. The range of this effect is increased by 50% of your gold pickup radius.
Cost: 10 Essence Cooldown: 10 seconds Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.

Dislocation

Enemies hit are also stunned for 2 seconds. Bone Armor's damage is turned into Poison.
Cost: 5% Health Cooldown: 5 seconds Shed your mortal flesh and reappear up to 50 yards away.

Potency

Increases your armor by 100% for 2 seconds after casting.
Cooldown: 120 seconds All corpse skills can be used at will for 10 seconds.

Frozen Lands

Enemies in the Land of the Dead are periodically frozen.
Increase your maximum Essence by 40.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, all minions are consumed to heal you for 10% of your Life. This effect cannot occur more than once every 60 seconds.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
While using a scythe, gain 2% Essence and Life per kill.

History

Rift Solo

Rank Level Duration Date
3 117 14:16.966 10/5/2017 2:18:01 AM