Diablo Hero HANA (makeMiracle#1408)

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1/10/2016 5:38 AM

Hero - Us SoftCore Demon Hunter

Attack speed
Crit chance
53.0 %
Crit damage
427.0 %
Fire damage
56 %
All resist

Kanai's Cube



Type Name  
Helmet Marauder's Visage Head
Torso Cindercoat Torso
Gloves Marauder's Gloves Hands
Shoulders Marauder's Spines Shoulders
Leggings Marauder's Encasement Legs
Bracers Reaper's Wraps Bracers
Main hand Demon Machine MainHand
Off hand Bombardier's Rucksack OffHand
Belt Vigilante Belt Waist
Rift finger Ring of Royal Grandeur RightFinger
Left finger Band of Untold Secrets LeftFinger
Amulet Mara's Kaleidoscope Neck


Cost: 25 Hatred Fire a massive volley of arrows dealing 360% weapon damage to all enemies in the area.


Every time you fire, launch 3 rockets at nearby enemies that each deal 300% weapon damage as Fire.
Cooldown: 45 seconds Instantly restore 30 Discipline.


Restore 75 Hatred. Preparation has a 20 second cooldown.
Cooldown: 30 seconds Active: Your raven deals an additional 500% damage on its next attack. Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.

Wolf Companion

Active: Your wolf howls, granting you and your allies within 60 yards 30% increased damage for 10 seconds. Passive: Summons a wolf companion that attacks enemies in front of him for 100% of your weapon damage as Physical.
Cooldown: 10 seconds Throw knives out in a spiral around you, dealing 620% weapon damage to all enemies within 20 yards. Your knives will also Slow the movement of enemies by 60% for 1 seconds.

Pinpoint Accuracy

Increase cooldown to 15 seconds and increase damage to 1600% weapon damage as Lightning.
Cost: 20 Hatred Summon a turret that fires at nearby enemies for 280% weapon damage. Lasts 30 seconds. You may have 2 turrets active at a time. You gain a charge every 8 seconds and can have up to 2 charges stored at a time.

Polar Station

The turret Chills all nearby enemies within 16 yards, Slowing their movement speed by 60%.
Cost: 14 Discipline Draw in the power of the shadows, gaining 26821 Life per Hit for 5 seconds. Life per Hit gained is increased by 25% of your Life per Kill.

Blood Moon

Double the total amount of Life per Hit gained.
Increase the duration of your Caltrops, Marked for Death, Spike Trap, and Sentry by 100%. Increase the maximum number and charges of Sentries to 3 and number of Spike Traps to 6.
As long as there are no enemies within 10 yards, all damage is increased by 20%.
Increase damage of rockets by 100%. In addition, you have a 20% chance to fire a homing rocket for 150% weapon damage when you attack.
Increase damage against Slowed or Chilled enemies by 20%.


Rift Solo

Rank Level Duration Date
6 49 13:03.283 2/1/2015 6:03:43 PM